We Were Here Together Complete Walkthrough Guide (2026)

Are you looking for the Walkthrough Guide for We Were Here Together? if yes, then you are at the right place.

We Were Here Together is a cooperative puzzle adventure game where two players are separated in a mysterious environment and must communicate and collaborate to solve a series of puzzles.

Each player has a unique perspective and information crucial to progressing through the challenges, emphasizing teamwork and effective communication. 

The game’s narrative unfolds as players uncover the secrets of the environment and work together to overcome obstacles.

Today, we will guide you through all the Chapters in the We Were Here Together Game.

Let’s Begin.

We Were Here Together Walkthrough Guide

Here is the full Walkthrough for We Were Here Together:

Chapter 1. The Valves: 

You wake up in a small house in the middle of nowhere. 

Go out of your room and find your friend. 

Your first mission is to find 5 valves to open all doors around the house. 

Here are the locations of all the valves:

1st Valve: Located in the starting room.

2nd Valve: Located upstairs in the room with the signal transmitter.

3rd Valve: Found outside in a small shed.

4th Valve: Found outside after opening a door with Valve 3.

5th Valve: Found outside in another shed after opening a door with Valve 4.

Chapter 1. The Signal: 

We Were Here Together Complete Walkthrough Guide

Now, go to the top of the house. 

There, you will find a signal transmitter, which is the same as the one inside the house. 

One person stays on top, and the other goes downstairs.

The player on the roof needs to choose a frequency to display a differently colored line on the screen, using only two buttons. 

Pick a wave, describe it to the player below, who has four buttons: “Up” and “Down” for height, and “Left” and “Right” for width. 

The player below must recreate the wave shown in a different color on the roof. 

Player needs to match 4 waves, 3 will be musical and the last one with a voice transmitting coordinates. 

After this, both players go to the room with the big map on the wall.

Chapter 1. The Map: 

We Were Here Together Complete Walkthrough Guide

When you are in front of the big map, remember the radio messages you’ve heard throughout the house:

Charlie 753, Beta 754, Delta 195, Echo 469, Beta 481, Charlie 447

You will notice two levers in front of the map, each responsible for coordinates.

One for each player. 

Holding the lever moves a slider at the map’s lower left corner. 

Your goal is to extend the slider to three locations marked with circles (which you haven’t marked yet).

When the slider reaches a mark, it goes back to the beginning. 

Be careful not to mark the wrong place; you will hear a failure signal, and all marks will disappear.

Also, if a player turns the camera away from the lever, the slider returns to the beginning.

Chapter 1. Snowmobil:

We Were Here Together Complete Walkthrough Guide

Now, The first player goes to the tank near the car, and the second player runs to the other two tanks outside the house (you opened that door with valve number 4). 

Both of you need to reach number “6” at the machine in the garage.

Inside, you have the following numbers:

  • 8
  • 4
  • 4

Outside on the levers, you can pull the following numbers:

  • 8
  • 5
  • 5
  • 8
  • 7
  • 4

The player on the street should pull the lever with the number “7” on both tanks, and the player near the car pulls the lever with the number “8”.

Chapter 2. The Wall:

We Were Here Together Complete Walkthrough Guide

You come across an old, broken mine with wooden elevators. 

The unique twist is that they’re paired on both sides, and raising one on the left lowers the corresponding one on the right. 

Follow these steps to solve the puzzle:

Introduction: Both players approach two elevators with a diamond mark and enter them to understand the puzzle’s rule.

Dynamite Elevator: The player on the right steps onto the elevator with the dynamite mark.

The player on the left enters the dynamite elevator and goes down twice, lifting the same elevator on the right.

Roof Route: The player on the right moves along the roof of the dynamite elevator, turns left to another elevator, and raises it once.

Afterward, they return to the dynamite elevator.

Coordinated Movements: The player on the left lifts the dynamite elevator, lowering the one on the right.

Meanwhile, the player on the right enters the elevator with the mine car mark, rises to the top, and moves along the roof to the next elevator with the dinosaur skull.

Lower the dinosaur skull elevator once and then return to the elevator with a pickaxe, lowering it once.

Final Steps: The player on the right goes back to the elevator with the dinosaur skull.

The player on the left goes to the elevator with the mine car mark, rises to the top, and, through the roof of the pickaxe elevator, reaches the dinosaur skull elevator.

Gate Opening: Both players go up to the cave passages and find 2 levers.

Simultaneously hold the levers to open the gate, allowing you to proceed to the next chapter.

Chapter 3. Frozen Tracks: 

We Were Here Together Complete Walkthrough Guide

You will be trapped in a cave, There are several levers to open different gates, each lever corresponding to a specific color. 

To escape, follow these steps with your friend. 

Initial Setup:

  •  Player 1 goes into the left passage.
  •  Player 2 closes it by pulling the red lever on the right.
  •  Player 1 goes to the blue lever.

Platform Rotation:

  • Player 1 pulls the blue lever and steps on the platform near the first gate.
  • Simultaneously, Player 2 does the same with their respective lever.
  • Both players make a general counterclockwise rotation.

Blue to Yellow Path:

  • Player 1 goes down the corridor to the right to the next platform through the blue gate (Player 2 is still at the lever and can turn it).
  • Player 1 turns the platform counterclockwise, passing the yellow lever, and activates it.
  • Player 1 returns along the same path, asking Player 2 to pull the blue lever.

Repeat Process:

  • Player 1 goes into the left passage.
  • Player 2 closes it by pulling the red lever on the right.
  • Player 1 goes to the blue lever.

Final Steps:

  • Player 1 goes into the left passage. 
  • Player 2 closes it by pulling the red lever on the right.
  • Player 1 goes to the blue lever.

Escape:

After completing these steps, the gates should be open, allowing both players to escape the cave.

Chapter 4. Misty Valley: 

We Were Here Together Complete Walkthrough Guide

Now you will be finally free, and the next puzzle awaits not far away. 

In this challenge, one player builds a bridge through a mechanism in the cave, while the other steps on it.

Bridge Construction:

  • Head towards the big abyss and the beginning of the bridge.
  • One player enters a small, dark cave and activates the lever on the left to start the mechanism.
  • Click on the mechanism itself to build the bridge with the correct arrangement of characters: 

Star (center) -> Sun -> Moon -> Jupiter -> Stars -> Universe.

Bridge Crossing:

  • The player on the bridge steps on each sign successively.
  • After the part with the Stars, the bridge splits into two parts.
  • The player on the bridge goes left to the part with the Universe and waits until the player in the cave rebuilds the bridge.

Rebuilding the Bridge:

  • The player in the cave mentally draws a line starting from the Universe: 

Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun.

  • The player on the bridge starts from the Universe, moves to the Stars, and turns to the part with the Comet.
  • If the characters are correctly placed, the player on the bridge can pass without difficulty.

Caution:

  • Be careful not to break the line by moving the symbol aside. If you do, the bridge will lower, and the player will fall on it. 
  • Watch out for the symbols’ arrangement to ensure a safe journey across the bridge.

Chapter 5. Two Paths: 

Each player starts in different locations, and each location has a chessboard image. 

The chessboards are combined. 

One player can place spheres with elements on the board, and the other can draw lines between them.

To solve the riddle, follow the combinations shown in the screenshot provided on the left and right sides of the wall. 

We Were Here Together Complete Walkthrough Guide

Place the spheres on the chessboard as instructed and connect them with lines accordingly.

Chapter 6. Strange Encounters: 

We Were Here Together Complete Walkthrough Guide

To proceed further, one of you needs to take a candle from the table and descend. 

There, you will encounter a riddle with electric wires.

Players’ Roles:

  • One player has a round plate with settings marked by colored lines on the wall.
  • The second player has poles wired with electric connections.

Objective:

  • In the middle is a table with a lever supplying electricity and capsules with colored lines matching the second player’s setup.
  • The capsules must be inserted into the poles in the correct order, matching the sequence from the second player’s plate.

Sequence:

  • Start with blue-blue.
  • Followed by red-blue.
  • Then 1 yellow.
  • Next is yellow-green.
  • Followed by 1 blue.
  • Finally, red-green.

Time Limit:

  • Be cautious; this riddle has a time limit. 
  • The longer you take to solve it, the lower a large ball in the pillar room descends.
  • If the ball touches the water, the player in that room will perish, and the riddle will need to be restarted.

Work swiftly and accurately to avoid the unfortunate consequences of the descending ball.

Chapter 7. Overgrown: 

We Were Here Together Complete Walkthrough Guide

Start by exploring both rooms and collect four pipe pieces. These are essential for the installation, as you will need to transmit flames of specific colors. 

Your task is to arrange the pipes to prevent leaks in any of the rooms.

Collect Pipes:

  • Look around both rooms and gather four pipe pieces.

Pipe Arrangement for Green Flame:

  • To produce a green flame, pull the yellow and blue levers.
  • Arrange three slots in two rooms with pipes. 
  • You can rotate slots and interchange pipes.

Symbols:

  • Single lever room: ┣ ┛━
  • Room with two levers: ━ ┓┳

Pipe Arrangement for Orange Flame:

  • Turn off the blue lever in one room and turn on the red lever in the other room.
  • Change the pipes in the slots.

Symbols:

Single lever room: ┓x ━ (x = no pipe)

 Room with two levers: x┏ ━ (x = no pipe)

Pipe Arrangement for Purple Flame:

  • Turn off the yellow lever and turn on the blue lever. 
  • Change the pipes.

Symbols:

  • Single lever room: ┻ ┛━
  • Room with two levers: ━ ┓┏

Remember to be mindful of leaks as you arrange the pipes, and ensure the flames are transmitted correctly to the three tanks with green, orange, and purple flames.

Chapter 7. The Fountain: 

We Were Here Together Complete Walkthrough Guide

The player in the two-lever room should head to the empty fountain and descend the stairs to turn the valve, initiating the puzzle. 

Be aware that it is time-limited, so be prepared.

Puzzle Activation:

  • Activate the valve, and water will flow in, causing the stairs on the side to turn.
  • If visibility is an issue due to the rising water level, consider hopping to gain a better view temporarily.

Mechanism Control:

  • The player in the fountain needs to ascend the stairs gradually, rotated in parts by the second player in the other room using a special mechanism (refer to the first screen).
  • Each stair corresponds to a specific symbol indicated on the ceiling above the fountain ,symbol of the Comet.

Arrangement on the Mechanism:

  •   Top Left → Jupiter
  •    Left → Stars
  •    Upper Right → Sun
  •    Bottom Left → Big Star
  •    Right → Moon

Rotation Sequence:

  • Rotate the stairs in the specified sequence by laying a line of gears from the center to the desired ladder. 
  • Avoid touching red gears, as they will prevent rotation.

Player Communication:

  • Listen to the second player; they will communicate when to rotate the ladder and when to stop.

Fixed Tiers:

  • There are fixed tiers between the ones with symbols. Reach these on the marked stairs.

Exiting the Reservoir:

  • Tighten the last tier before exiting the reservoir.

Work together and communicate effectively to successfully navigate the rotating stairs and solve the puzzle.

Chapter 7. Poisons:

We Were Here Together Complete Walkthrough Guide

Pipe Collection:

  • In each room, search for and collect four pieces of pipe.

Flame Filling:

  • Utilize the levers to fill three tanks with green, orange, and purple flames.

Puzzle Solving:

  • Engage in the puzzle-solving process to create three potions.

Potion Transfer:

  • Utilize trolleys to transfer the potions between players.

Deadly Poison Brewing:

  • Combine the potions to brew a deadly poison.

Defeating the Carnivorous Plant:

  • Use the deadly poison to defeat the carnivorous plant.

Collaborate effectively to gather the necessary components, solve the puzzle, and brew the deadly poison to overcome the challenge posed by the carnivorous plant.

Chapter 8. Hidden Answers:

We Were Here Together Complete Walkthrough Guide

Objective:

  • In identical rooms with significant differences, the goal is to find 6 books, each featuring a large letter on the cover.

Book 1:

  • One player discovers 4 objects in their room: sand clock, globe, cube.
  • These objects should be placed seemingly randomly in the room.
  • The partner has the same objects; place them in the same positions in both rooms.
  • After placement, a box opens on the second floor of both rooms in the corner.
  • Both players must retrieve a book from the opened box.

Note: The order of finding the books does not matter, this is just the description for the first book.

Book 2:

  • One player collects paintings depicting strange animals.
  • The second player explains where the paintings are located in their room.
  • The first player places the collected pictures in the indicated places based on the explanations.
  • One of the paintings contains a man instead of an animal, and the portrait differs from that in the other room.
  • Place this special painting to the left of the door.
  • After completing the task, a picture on the stairs will open, revealing a book.

Book 3:

  • Alongside the 6 “strange” animal paintings, there are also 3 paintings with floral ornaments.
  • Each floral ornament painting is divided into 4 squares that the second player can rotate.
  • The second player rotates the squares so that the drawings in all three paintings align with the corresponding images in the other room.
  • After successfully aligning the paintings, a picture to the left of the clock will open, revealing a book.

Book 4:

  • In the middle of the rooms, there is a candle holder.
  • Only one player can light candles on the candle holder.
  • The second player observes and tells the first player which candles they have lit.
  • After this task is completed, the box containing the book under the candle holder will open.

Book 5:

  • Near the stairs, there is a spherical purple device that glows when the first player approaches certain crystals.
  • The goal is to light up all 5 crystals in the room.
  • When the first player approaches a crystal, the spherical device will flash quickly if it needs to be activated.
  • If the wrong crystal is activated, all other activations will be canceled.
  • After successfully activating the correct crystals, a box with a book will open under the spherical purple device.

Book 6:

  • The first player has divisions to the right of the clock, and the second has switches in the same place.
  • The switches are responsible for the sound of the clock, the beat frequency, and the sound of the cuckoo.
  • The first player explains the clock parameters to the second player.
  • The second player adjusts the parameters of their watch to match those of the clock of the first player.
  • After adjusting the parameters, the second player clicks on the button below the clock.
  • After execution, a door with a book will open under the clock.
  • Go down in the corner to the left of the fireplace and set your book in the correct order.
  • Players with a picture of a bearded man looking to the left should make up the word “ESPIAN”.
  • Players with a picture of a man looking to the right should make up the word “NEPIAS”.

Chapter 9. The Soulstone:

We Were Here Together Complete Walkthrough Guide

Both players must collaboratively create a third stone. One player has a board with a table, indicating components and their abbreviations. 

The other player has a book with decryptions and components with images, along with three devices.

Table with Components (First Player):

  • One player has a board with a table showing components and their abbreviations.

Book with Decryptions and Components (Second Player):

  • The second player has a book with decryptions and components with images.

Devices in Second Player’s Room:

  • Three devices are present:
  • One combines two components into one.
  • The second disconnects one component into two.
  • The third is needed to connect the three components   indicated below the stone in the table (OH, OT, PF).

Component Abbreviations Decryption (Second Player):

  • The second player decrypts the component abbreviations using the book’s decryptions.

Component Combination (Second Player):

  • Utilize the devices to combine, disconnect, and connect the components as per the decrypted information.

Stone Creation (Both Players):

  • Both players work together to create the stone using the decrypted information and the components.
  • Upon successful collaboration, the third stone is created.

Work together and communicate effectively to decrypt, combine, and create the stone using the provided information and components.

Chapter 10. The Betrayal (1):

We Were Here Together Complete Walkthrough Guide

After obtaining the alchemical stone, one player enters a cage, and the other takes a secret passage divided into two corridors. 

In both hallways, knights stand in front of colored curtains. 

The goal is to release the player from the cage and solve a puzzle with the rotating knights.

Releasing the Player:

  • The player in the corridor with the functioning levers must release the friend in the cage using the lever next to the window.

Hall with Rotating Knights:

  • The released player finds a hall with 4 statues of knights in front of colored curtains.
  • In the middle, there’s a button that rotates all knights “90” degrees.
  • The player in the hall can move the curtains behind the knight to highlight it, but only one curtain at a time.

Corridor Knights and Curtains:

  • In one corridor, there’s a knight with a broken lever and a blue curtain.
  • The next knight in the same corridor has a yellow curtain.
  • In the other corridor, both levers work. 
  • The knights have red and white, and green curtains.

Puzzle Solution Sequence:

  • The player in the corridors turns the knight’s lever with the yellow curtain.
  • The player in the hall presses the button once.
  • The player in the corridors turns the yellow lever again.
  • The player in the hall presses the button once again.
  • The player in the corridors runs to the other side and turns the knight’s lever with the red curtain.
  • The player in the hall presses the button once.

Following this sequence of actions solves the puzzle, progressing through the corridors and the hall.

Chapter 10. The Betrayal (2):

There are four knights around the royal throne, each holding a specific weapon and shield with an animal image.

Two players, one in the hall and the other approaching from the opposite side through iron doors.

Task Division:

  • One player places weapons based on the tablet hints.
  • The other player places shields based on the tablet hints.

Weapon Placement (From left to right, facing the throne):

  •    Axe → Hammer → Sword → Mace

Shield Placement (From left to right, facing the wall):

  •    Dragon → Deer → Phoenix → Bear

Upon solving the riddle, a cutscene initiates. 

The player who placed the shields runs out through the throne to the other player in the great hall.

Final Decision:

Now, it’s time to make a final decision:

  • Sacrifice Yourself
  • Kill Your Friend with the Dagger

Choose wisely and proceed to the End.

That was a detailed Walkthrough Guide of We Were Together.

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