New World is a multiplayer online role-playing game (MMORPG) developed by Amazon Game Studios.
Set in the 17th century, it takes place on the fictional island of Aeternum, a supernatural land filled with magic, mystery, and dangerous creatures.
The game revolves around exploration, combat, crafting, and player versus player (PvP) or player versus environment (PvE) interactions.
Players arrive on the island as settlers, seeking to uncover its secrets and harness its powerful resources.
Players can traverse diverse landscapes, from lush forests and rugged mountains to eerie, corrupted areas.
The dungeons, known as expeditions in New World, are specific instances designed for group play, typically requiring a coordinated team of players to navigate through various challenges, puzzles, and combat encounters.
Players often engage in dungeons or expeditions to earn powerful loot, experience challenging encounters, and progress their characters by tackling tougher content that requires teamwork and coordination.
Here this guide will show you where you could find all the expeditions (dungeons) in the New World.
New World How To Find All Dungeons
New World has six expeditions where players face puzzles, tough monsters, and challenging bosses.
Finishing these expeditions grants players valuable and rare loot as rewards.
These are the dungeons you can explore in the game right now.
The Amrhein excavation (recommended level 25)
The Destroyed Obelisk (Recommended Level 35)
The Depths (Recommended Level 45)
The Dynasty Shipyard (Recommended level 55)
The Lazarus instrument (recommended level 60)
The Garden of Origin (Recommended level 60)
The levels of the dungeons are just recommendations, you can join them at a lower level. However, doing so will make them more challenging.
Each dungeon requires a specific tuning orb that is obtainable through quests or crafting.
At least one player in the party must possess the correct orb for the expedition.
Here are the orbs required:
- Armine Tuning Orb
- Starstone Tuning Orb
- Depths Tuning Orb
- Dynasty Tuning Orb
- Lazarus Tuning Orb
- Genesis Tuning Orb
The Amrhein Excavation:
The Amrine Excavation is the first expedition in the New World, accessible by advancing in the Main Story and reaching the “Destiny Unearthed” quest.
This quest will unlock the Amrine Excavation, and you’ll need to enter it with a group of players. For any expedition, a group of at least three players, including yourself, is necessary.
In addition, one person in your group must have a tuning orb to start the expedition.
Location: You can find the Amrine Excavation in Windsward. It is located at north of the settlement and to the west of Noblereach.
The Starstone Barrows (Destroyed Obelisk):
To access the Starstone Barrows in New World, achieve level 33 and finish the Researcher’s Request quest.
In order to enter the Starstone Barrows in New World, at least one person within your group must have a Starstone Tuning Orb.
Location: The Starstone Barrows can be located in the southern part of the Everfall region.
The Depths:
Before you go into the dungeon, you need to talk to the alligator named Nekumanesh outside.
He gives you a quest that you can complete within the dungeon.
To enter the expedition, you’ll need a Depths Tuning Orb.
Location: You can find the Depths expedition located to the north of the settlement in Restless Shore.
The Dynasty Shipyard:
The Dynasty Shipyard, as its name suggests, immerses players in an Asian-themed environment and presents a challenge with a total of nine bosses to conquer.
To enter the Dynasty Shipyard, at least one person within your group must have a Dynasty Tuning Orb.
Location: The Dynasty Shipyard can be found close to the Imperial Palace. It is located southwest of Ebonscale Reach and northwest of Monarch’s Bluffs.
The Lazarus instrument:
Lazarus Instrumentality is the first max-level dungeon you will encounter, designed for players who have reached Level 60.
It offers the possibility of obtaining Legendary rarity weapons with a Gear Score of 580 or higher as drops within the expedition.
To enter the Lazarus Instrumentality, at least one person in your group needs to have a Lazarus Tuning Orb.
Location: The Lazarus Instrumentality expedition is located to the north of the Reekwater.
The Garden of Origin:
The Garden of Origin, also known as the Garden of Genesis, the Garden of Genesis stands as the second expedition designed for max-level players.
Yes, that’s correct. The Garden of Genesis, being the final dungeon on this list of expeditions in the New World, requires a maximum level of 60 to participate.
The Garden of Origin takes you to an enchanting area, resembling a temple overtaken by the forces of nature.
To enter the Garden of Genesis, at least one person in your group needs to have a Genesis Tuning Orb
This dungeon is challenging because it has many mini-bosses, strong enemies, and tricky puzzles. Some enemies explode upon defeat, so it’s essential to stay cautious, preferably keeping your distance when fighting.
Location: The Garden of Genesis is located in the Edengrove, southeast of Mountainrise and west of Last Stand.
New dungeons will be added over time, but for now, these are the ones available.